Founded in 2014, Blue Print Node is the internal studio of Tiltan School of Design and Visual Communication. It harnesses industry expertise to nurture the talents of
exceptional graduates and students. Operating within the
school premises, Blue Print Node employs outstanding alumni and
students to work on real-world projects spanning PC, mobile,
Xbox, Sony Playstation, and AR/VR platforms, both locally
and globally.
Renowned for the acclaimed indie game GRIME, which received a stellar rating of 9 from IGN
and has been downloaded by hundreds of thousands of players
worldwide, Blue Print Node specializes in developing indie games
for various platforms.
The Blue Print Node team, comprising six developers with 6 to 9
years of experience, focuses on GRIME. Additionally, four
more teams, each with their unique expertise, handle the
rest of the studio’s activities, including projects
for paying customers and original IPs. Blue Print Node also
supports the teams and an incubation program for
students, fostering innovation and practical experience. We
believe in the power of collaboration and value each team
member’s contribution to our success.
Furthermore, the studio collaborates on external projects,
creating training simulations and gamified user
experiences.